Package com.ericsson.tic.vi

Class Summary
Animator An Animator can be attached to one or more GLAutoDrawables to drive their display() methods in a loop.
AnimatorTimer Schedules calls to the Animator at regular intervalls.
BufferReader The BufferReader thread continuously reads both the socket buffer and the user input buffer.
Camera Keeps track of all common camera related variables.
CardPanel The card panel holds "cards" or subpanels of type DataListPanel.
Category A Category is a list of category items.
CategoryItem A CategoryItem holds information about a particular category.
ColorChooserButton A GUI component which creates a special kind of color chooser button.
ColorChooserPanel A specialized GUI component which creates a colorChooserButton with a label.
Command A command which can be sent to the master system using the ToolbarPanel.
ConsolePanel This console panel can be used both for feedback and for issuing commands directly thru the command line interface.
ConsoleSettingsPanel Deprecated.  
Data Defines a set of data points.
DataListPanel The DataListPanel and DataPanel combine to create lists of categories/views etc.
DataPanel The DataListPanel and DataPanel combine to create lists of categories/views etc.
DefaultOkCancelPanel A specialized GUI component for creating a set of commonly used buttons for dialogues.
GlobalSettingsDialog Deprecated.  
GraphNode A node in a graph which is mapped onto a plane or onto a sphere/globe.
GraphNodeRel Keeps track of relationships between nodes.
GUI The top level object which defines the GUI.
InterfaceSettingsPanel Deprecated.  
KeepAlive KeepAlive periodically sends a message to the master system to let it know that the VI is up and running and ready to recieve messages from the master system.
Label Label is a GUI component which creates a floating 3D-window.
NetCom NetCom handles all network communication.
NetworkSettingsPanel Deprecated.  
NodeType Defines a graph node of a specific type.
OpenDefaultOkCancelPanel A specialized GUI component for creating a set of commonly used buttons for dialogues.
Parser Handles all parsing and encoding.
PasswordFieldPanel Deprecated.  
Pickable A Pickable object is one which can be "clicked on".
RawBuffer This is a buffer which stores char arrays.
Region Deprecated.  
Renderer This class handles all OpenGL calls and rendering.
SplitViewPanel A panel which can be split multiple times.
TextFieldPanel A gui component used for text fields.
TimeOutTimer This thread periodically reads thru the list of data to see if any of the timestamps are older than the time-out time and resets the data if it is so.
ToolbarPanel A specialized gui component which creates a toolbar with a drop down list and a button.
VI VI holds the main method, all globally accessed static variables and constants as well as some static methods used for the initialization.
ViewPanel The view Panel is the most important GUI component.
WorldTimer Performs and schedules updates to the world state.
XMLInterface Reads and parses the XML file used during startup.