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Class Summary |
| Animator |
An Animator can be attached to one or more GLAutoDrawables to drive their display() methods in a loop. |
| AnimatorTimer |
Schedules calls to the Animator at regular intervalls. |
| BufferReader |
The BufferReader thread continuously reads both the socket buffer and the
user input buffer. |
| Camera |
Keeps track of all common camera related variables. |
| CardPanel |
The card panel holds "cards" or subpanels of type DataListPanel. |
| Category |
A Category is a list of category items. |
| CategoryItem |
A CategoryItem holds information about a particular category. |
| ColorChooserButton |
A GUI component which creates a special kind of color chooser button. |
| ColorChooserPanel |
A specialized GUI component which creates a colorChooserButton with a label. |
| Command |
A command which can be sent to the master system using the ToolbarPanel. |
| ConsolePanel |
This console panel can be used both for feedback and for issuing commands
directly thru the command line interface. |
| ConsoleSettingsPanel |
Deprecated. |
| Data |
Defines a set of data points. |
| DataListPanel |
The DataListPanel and DataPanel combine to create lists of
categories/views etc. |
| DataPanel |
The DataListPanel and DataPanel combine to create lists of
categories/views etc. |
| DefaultOkCancelPanel |
A specialized GUI component for creating a set of commonly used buttons
for dialogues. |
| GlobalSettingsDialog |
Deprecated. |
| GraphNode |
A node in a graph which is mapped onto a plane or onto a sphere/globe. |
| GraphNodeRel |
Keeps track of relationships between nodes. |
| GUI |
The top level object which defines the GUI. |
| InterfaceSettingsPanel |
Deprecated. |
| KeepAlive |
KeepAlive periodically sends a message to the master system to
let it know that the VI is up and running and ready to recieve messages
from the master system. |
| Label |
Label is a GUI component which creates a floating 3D-window. |
| NetCom |
NetCom handles all network communication. |
| NetworkSettingsPanel |
Deprecated. |
| NodeType |
Defines a graph node of a specific type. |
| OpenDefaultOkCancelPanel |
A specialized GUI component for creating a set of commonly used buttons
for dialogues. |
| Parser |
Handles all parsing and encoding. |
| PasswordFieldPanel |
Deprecated. |
| Pickable |
A Pickable object is one which can be "clicked on". |
| RawBuffer |
This is a buffer which stores char arrays. |
| Region |
Deprecated. |
| Renderer |
This class handles all OpenGL calls and rendering. |
| SplitViewPanel |
A panel which can be split multiple times. |
| TextFieldPanel |
A gui component used for text fields. |
| TimeOutTimer |
This thread periodically reads thru the list of data to see if any of the
timestamps are older than the time-out time and resets the data if it is so. |
| ToolbarPanel |
A specialized gui component which creates a toolbar with a drop down list
and a button. |
| VI |
VI holds the main method, all globally accessed static variables and
constants as well as some static methods used for the initialization. |
| ViewPanel |
The view Panel is the most important GUI component. |
| WorldTimer |
Performs and schedules updates to the world state. |
| XMLInterface |
Reads and parses the XML file used during startup. |