Article archives

Drawing quickly and accurately

One of the problems beginners face is being able to accurately measure distances, angles and positions of different features of their subjects. Another problem is doing all of this quickly. This tutorial focuses on my approach to drawing the portrait, but the techniques explained here can be used for the figure or anything else you might want to draw.

Building your own Light Table

A light table can be used to view slides or tracing a sketch. A light table is also good for simple layout sketching as you can put several layers of sketches on top of each other, and very easily adjust the composition as you work. In this tutorial I show how you can build your own.

Painting clouds with Photoshop

This is not a full tutorial - but more a guide or inspirational article - I don’t guarantee that you’ll be able to master the painting of clouds after reading this - but I believe that anyone who practice hard can accomplish anything - and for those willing to do so I believe that this could get you on the right track.

Advanced Tiling Textures with Photoshop

In this tutorial I show one of the techniques I use to create my “painterly” textures, which do not have the “pasted on” feel that a normal texture based on a photo would have. As an added bonus my method creates a texture which is far more versatile than any normal tiling texture. This tutorial also shows how to add perspective to your texture and gives a few hints on how to camoflage the fact that you are using a texture in the first place.

Designing games for the passive gamer

Miyamoto suggested at his keynote speech at the Game Developers Conference yesterday that game reviewers should also include a rating for how fun the game is for a non-gamer. Many interpreted it as a joke or as a “blunder”, but maybe he was simply misinterpreted? Perhaps he was talking about the passive gamer and the shared gaming experience?